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Ruben Aguirre Ramirez

ABOUT ME

I'm a game programmer. I graduated from The Game Assembly, a two-year program with a seven-month internship (LIA) afterwards. I worked in teams on multiple game projects, including a C++ engine with DX11 graphics that we built alongside our final three game projects. During the internship, I worked on an RTS, handling gameplay, UI, multiplayer along with general bug fixes across the whole project. On my own, I've been working on a Vulkan engine on and off, building it as a learning experience and for future use during personal game projects.

I'm open to programming roles, with special interest in engine and tools work, although I'm just as happy doing gameplay programming. I want to build things and solve problems together with a team.

Contact

GET IN TOUCH

Feel free to contact if you have any job opportunities or if you have questions about my work!

+46(0) 70 314 55 67

Göteborg, Sweden

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